UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionLandscapeLayerSample.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
Misc/Guid.h
"
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#include "
Materials/MaterialExpression.h
"
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#include "MaterialExpressionLandscapeLayerSample.generated.h"
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class
UTexture
;
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struct
FMaterialParameterInfo
;
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UCLASS
(
collapsecategories
,
hidecategories
=
Object
, MinimalAPI)
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class
UMaterialExpressionLandscapeLayerSample
:
public
UMaterialExpression
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{
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GENERATED_UCLASS_BODY
()
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UPROPERTY
(EditAnywhere, Category=
MaterialExpressionLandscapeLayerWeight
)
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FName
ParameterName;
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UPROPERTY
(EditAnywhere, Category=
MaterialExpressionLandscapeLayerWeight
)
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float
PreviewWeight;
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public
:
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//~ Begin UMaterialExpression Interface
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#if WITH_EDITOR
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virtual
bool
CanRenameNode
()
const override
{
return
true
; }
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LANDSCAPE_API
virtual
FString
GetEditableName
()
const override
;
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LANDSCAPE_API
virtual
void
SetEditableName
(
const
FString& NewName)
override
;
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LANDSCAPE_API
virtual
int32
Compile
(
class
FMaterialCompiler
* Compiler,
int32
OutputIndex)
override
;
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LANDSCAPE_API
virtual
void
GetCaption
(
TArray<FString>
&
OutCaptions
)
const override
;
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LANDSCAPE_API
virtual
bool
MatchesSearchQuery
(
const
TCHAR
*
SearchQuery
)
override
;
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LANDSCAPE_API
virtual
void
GetLandscapeLayerNames
(
TArray<FName>
&
OutLayers
)
const override
;
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#endif
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LANDSCAPE_API
virtual
UObject
* GetReferencedTexture()
const override
;
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LANDSCAPE_API
virtual
ReferencedTextureArray
GetReferencedTextures()
const override
;
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virtual
bool
CanReferenceTexture
()
const override
{
return
true
; }
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//~ End UMaterialExpression Interface
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};
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EAudioParameterType::Object
@ Object
CoreMinimal.h
TCHAR
FPlatformTypes::TCHAR TCHAR
Either ANSICHAR or WIDECHAR, depending on whether the platform supports wide characters or the requir...
Definition
Platform.h:1135
int32
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition
Platform.h:1125
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
Guid.h
MaterialExpression.h
ObjectMacros.h
UPROPERTY
#define UPROPERTY(...)
UObject definition macros.
Definition
ObjectMacros.h:744
GENERATED_UCLASS_BODY
#define GENERATED_UCLASS_BODY(...)
Definition
ObjectMacros.h:768
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
ERDGSetupTaskWaitPoint::Compile
@ Compile
FMaterialCompiler
Definition
MaterialCompiler.h:109
FName
Definition
NameTypes.h:617
TArray
Definition
Array.h:670
UMaterialExpressionLandscapeLayerSample
Definition
MaterialExpressionLandscapeLayerSample.h:17
UMaterialExpressionLandscapeLayerSample::CanReferenceTexture
virtual bool CanReferenceTexture() const override
Definition
MaterialExpressionLandscapeLayerSample.h:45
UMaterialExpression
Definition
MaterialExpression.h:150
UObject
Definition
Object.h:95
UTexture
Definition
Texture.h:1219
FMaterialParameterInfo
Definition
MaterialParameters.h:33
Engine
Source
Runtime
Landscape
Classes
Materials
MaterialExpressionLandscapeLayerSample.h
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1.9.8