UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionPreSkinnedLocalBounds.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "MaterialExpressionPreSkinnedLocalBounds.generated.h"
9
12{
14
15#if WITH_EDITOR
16 //~ Begin UMaterialExpression Interface
17 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
18 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
19 virtual void GetConnectorToolTip(int32 InputIndex, int32 OutputIndex, TArray<FString>& OutToolTip) override;
20 virtual void GetExpressionToolTip(TArray<FString>& OutToolTip) override;
21 //~ End UMaterialExpression Interface
22
23#if WITH_EDITORONLY_DATA
25#endif
26#endif
27};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionPreSkinnedLocalBounds.h:12
Definition MaterialExpression.h:150