UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionReroute.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
8#pragma once
10#include "MaterialExpressionReroute.generated.h"
11
12UCLASS(collapsecategories, hidecategories=Object, DisplayName = "Reroute", MinimalAPI)
14{
16
17public:
18
20 UPROPERTY()
22
23 //~ Begin UMaterialExpression Interface
24#if WITH_EDITOR
25 ENGINE_API virtual void Build(MIR::FEmitter& Emitter) override;
26 ENGINE_API virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
27 ENGINE_API virtual int32 CompilePreview(FMaterialCompiler* Compiler, int32 OutputIndex) override;
28 ENGINE_API virtual void GetCaption(TArray<FString>& OutCaptions) const override;
29
30 ENGINE_API virtual FText GetCreationDescription() const override;
31 ENGINE_API virtual FText GetCreationName() const override;
32#endif
33 //~ End UMaterialExpression Interface
34
35protected:
36 //~ Begin UMaterialExpressionRerouteBase Interface
37 ENGINE_API virtual bool GetRerouteInput(FExpressionInput& OutInput) const override;
38 //~ End UMaterialExpressionRerouteBase Interface
39};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Text.h:385
Definition Array.h:670
Definition MaterialExpressionRerouteBase.h:12
Definition MaterialExpressionReroute.h:14
Definition MaterialExpressionIO.h:23