UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionRuntimeVirtualTextureOutput.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
Materials/MaterialExpressionCustomOutput.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "MaterialExpressionRuntimeVirtualTextureOutput.generated.h"
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UCLASS
(
collapsecategories
,
hidecategories
=
Object
)
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class
UMaterialExpressionRuntimeVirtualTextureOutput
:
public
UMaterialExpressionCustomOutput
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{
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GENERATED_UCLASS_BODY
()
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UPROPERTY
()
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FExpressionInput
BaseColor
;
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UPROPERTY
()
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FExpressionInput
Specular
;
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UPROPERTY
()
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FExpressionInput
Roughness
;
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UPROPERTY
()
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FExpressionInput
Normal
;
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UPROPERTY
()
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FExpressionInput
WorldHeight
;
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UPROPERTY
()
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FExpressionInput
Opacity
;
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UPROPERTY
()
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FExpressionInput
Mask
;
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UPROPERTY
()
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FExpressionInput
Displacement
;
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UPROPERTY
()
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FExpressionInput
Mask4
;
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public
:
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#if WITH_EDITOR
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//~ Begin UMaterialExpression Interface
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virtual
int32
Compile
(
class
FMaterialCompiler
* Compiler,
int32
OutputIndex)
override
;
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virtual
void
GetCaption
(
TArray<FString>
&
OutCaptions
)
const override
;
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//~ End UMaterialExpression Interface
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#endif
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//~ Begin UMaterialExpressionCustomOutput Interface
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virtual
int32
GetNumOutputs()
const override
;
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virtual
FString GetFunctionName()
const override
;
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virtual
FString GetDisplayName()
const override
;
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//~ End UMaterialExpressionCustomOutput Interface
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};
Normal
@ Normal
Definition
AndroidInputInterface.h:116
EAudioParameterType::Object
@ Object
CoreMinimal.h
int32
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition
Platform.h:1125
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ED3D12Access::Mask
@ Mask
EDatasmithTextureMode::Specular
@ Specular
EMaterialCacheAttribute::BaseColor
@ BaseColor
EMaterialCacheAttribute::Roughness
@ Roughness
EMaterialCacheAttribute::Opacity
@ Opacity
EMaterialCacheAttribute::WorldHeight
@ WorldHeight
MaterialExpressionCustomOutput.h
ObjectMacros.h
UPROPERTY
#define UPROPERTY(...)
UObject definition macros.
Definition
ObjectMacros.h:744
GENERATED_UCLASS_BODY
#define GENERATED_UCLASS_BODY(...)
Definition
ObjectMacros.h:768
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
ERDGSetupTaskWaitPoint::Compile
@ Compile
ERuntimeVirtualTextureAttributeType::Mask4
@ Mask4
ERuntimeVirtualTextureAttributeType::Displacement
@ Displacement
FMaterialCompiler
Definition
MaterialCompiler.h:109
TArray
Definition
Array.h:670
UMaterialExpressionCustomOutput
Definition
MaterialExpressionCustomOutput.h:15
UMaterialExpressionRuntimeVirtualTextureOutput
Definition
MaterialExpressionRuntimeVirtualTextureOutput.h:13
FExpressionInput
Definition
MaterialExpressionIO.h:23
Engine
Source
Runtime
Engine
Public
Materials
MaterialExpressionRuntimeVirtualTextureOutput.h
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1.9.8