UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionRuntimeVirtualTextureOutput.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "MaterialExpressionRuntimeVirtualTextureOutput.generated.h"
9
13{
15
16
17 UPROPERTY()
19
21 UPROPERTY()
23
25 UPROPERTY()
27
29 UPROPERTY()
31
33 UPROPERTY()
35
37 UPROPERTY()
39
41 UPROPERTY()
43
45 UPROPERTY()
47
49 UPROPERTY()
51
52public:
53#if WITH_EDITOR
54 //~ Begin UMaterialExpression Interface
55 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
56 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
57
58 //~ End UMaterialExpression Interface
59#endif
60
61 //~ Begin UMaterialExpressionCustomOutput Interface
62 virtual int32 GetNumOutputs() const override;
63 virtual FString GetFunctionName() const override;
64 virtual FString GetDisplayName() const override;
65 //~ End UMaterialExpressionCustomOutput Interface
66};
@ Normal
Definition AndroidInputInterface.h:116
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionCustomOutput.h:15
Definition MaterialExpressionRuntimeVirtualTextureOutput.h:13
Definition MaterialExpressionIO.h:23