UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionSingleLayerWaterMaterialOutput.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "MaterialExpressionSingleLayerWaterMaterialOutput.generated.h"
9
13{
15
16
17 UPROPERTY()
18 FExpressionInput ScatteringCoefficients;
19
21 UPROPERTY()
22 FExpressionInput AbsorptionCoefficients;
23
25 UPROPERTY()
26 FExpressionInput PhaseG;
27
29 UPROPERTY()
30 FExpressionInput ColorScaleBehindWater;
31
32public:
33#if WITH_EDITOR
34 //~ Begin UMaterialExpression Interface
35 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
36 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
37
38 //~ End UMaterialExpression Interface
39#endif
40
41 //~ Begin UMaterialExpressionCustomOutput Interface
42 virtual int32 GetNumOutputs() const override;
43 virtual FString GetFunctionName() const override;
44 virtual FString GetDisplayName() const override;
45 //~ End UMaterialExpressionCustomOutput Interface
46};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionCustomOutput.h:15
Definition MaterialExpressionSingleLayerWaterMaterialOutput.h:13
Definition MaterialExpressionIO.h:23