UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionSparseVolumeTextureObject.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9
10#include "MaterialExpressionSparseVolumeTextureObject.generated.h"
11
13
16{
18
19#if WITH_EDITOR
20 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
21#endif // WITH_EDITOR
22 //~ Begin UMaterialExpression Interface
23#if WITH_EDITOR
24 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
25 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
26 virtual EMaterialValueType GetOutputValueType(int32 OutputIndex) override;
27 //~ End UMaterialExpression Interface
28#endif // WITH_EDITOR
29};
30
33{
35
36 //~ Begin UMaterialExpression Interface
37#if WITH_EDITOR
38 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
39 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
40 virtual EMaterialValueType GetOutputValueType(int32 OutputIndex) override;
41#endif
42 //~ End UMaterialExpression Interface
43};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMaterialValueType
Definition MaterialValueType.h:15
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionSparseVolumeTextureBase.h:17
Definition MaterialExpressionSparseVolumeTextureObject.h:33
Definition MaterialExpressionSparseVolumeTextureObject.h:16
Definition MaterialExpressionSparseVolumeTextureSample.h:79
Definition UnrealType.h:6865