UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionTextureObjectParameter.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
8#pragma once
9
10#include "CoreMinimal.h"
12#include "MaterialValueType.h"
14#include "MaterialExpressionTextureObjectParameter.generated.h"
15
18{
20
21#if WITH_EDITOR
22 //~ Begin UMaterialExpressionTextureSampleParameter Interface
23 virtual bool TextureIsValid(UTexture* InTexture, FString& OutMessage) override;
24 //~ End UMaterialExpressionTextureSampleParameter Interface
25#endif
26
27 //~ Begin UMaterialExpression Interface
28#if WITH_EDITOR
29 virtual void Build(MIR::FEmitter& Emitter) override;
30 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
31 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
32 virtual int32 CompilePreview(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
33 virtual EMaterialValueType GetOutputValueType(int32 InputIndex) override {return MCT_Texture;}
34#endif
35 //~ End UMaterialExpression Interface
36};
37
38
39
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMaterialValueType
Definition MaterialValueType.h:15
@ MCT_Texture
Definition MaterialValueType.h:87
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionTextureObjectParameter.h:18
Definition MaterialExpressionTextureSampleParameter.h:17
Definition Texture.h:1219