UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionTextureObject.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
8#pragma once
9
10#include "CoreMinimal.h"
13#include "MaterialExpressionTextureObject.generated.h"
14
16
19{
21
22#if WITH_EDITOR
23 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
24#endif // WITH_EDITOR
25 //~ Begin UMaterialExpression Interface
26#if WITH_EDITOR
27 virtual void Build(MIR::FEmitter& Emitter) override;
28 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
29 virtual int32 CompilePreview(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
30 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
31 virtual EMaterialValueType GetOutputValueType(int32 OutputIndex) override;
32 //~ End UMaterialExpression Interface
33#endif // WITH_EDITOR
34};
35
36
37
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMaterialValueType
Definition MaterialValueType.h:15
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionTextureBase.h:22
Definition MaterialExpressionTextureObject.h:19
Definition UnrealType.h:6865