![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Materials/MaterialIRToHLSLTranslator.h"#include "DataDrivenShaderPlatformInfo.h"#include "Engine/Font.h"#include "Engine/Texture.h"#include "Engine/Texture2D.h"#include "VT/RuntimeVirtualTexture.h"#include "MaterialDomain.h"#include "MaterialIRInternal.h"#include "Materials/Material.h"#include "Materials/MaterialAggregate.h"#include "Materials/MaterialAttributeDefinitionMap.h"#include "Materials/MaterialExpressionVolumetricAdvancedMaterialOutput.h"#include "Materials/MaterialExternalCodeRegistry.h"#include "Materials/MaterialIR.h"#include "Materials/MaterialIRModule.h"#include "Materials/MaterialIRTypes.h"#include "Materials/MaterialParameterCollection.h"#include "MaterialShared.h"#include "MaterialSharedPrivate.h"#include "Misc/LargeWorldRenderPosition.h"#include "ParameterCollection.h"#include "RenderUtils.h"#include "ShaderCore.h"#include <inttypes.h>