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◆ ENABLE_MEMORY_SCOPE_STATS
| #define ENABLE_MEMORY_SCOPE_STATS 0 |
◆ ENABLE_SHARED_MEMORY_TRACKER
| #define ENABLE_SHARED_MEMORY_TRACKER 0 |
The FSharedMemoryTracker is used to track how much the shared and unique memory pools changed size in-between each call WARNING: Getting the shared & unique memory pool size is extremely costly (easily takes up to 60ms) so be careful not to use the tracker while hosting a game.
◆ UE_MEMORY_STAT_DESCRIPTION_LENGTH
| #define UE_MEMORY_STAT_DESCRIPTION_LENGTH 64 |
◆ UE_MEMORY_STAT_PREALLOCATION_COUNT
| #define UE_MEMORY_STAT_PREALLOCATION_COUNT 32 |