UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MeshUVChannelInfo.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "MeshUVChannelInfo.generated.h"
6
7// Constants.
8enum { MAX_TEXCOORDS = 4 };
9
11USTRUCT(BlueprintType)
13{
15
16
18
21
22 FMeshUVChannelInfo(float DefaultDensity) : bInitialized(true), bOverrideDensities(false)
23 {
24 for (float& Density : LocalUVDensities)
25 {
27 }
28 }
29
31 bool IsInitialized() const
32 {
33 if (bInitialized)
34 {
35 for (float Density : LocalUVDensities)
36 {
37 if (Density != 0)
38 {
39 return true;
40 }
41 }
42 }
43 return false;
44 }
45
46 UPROPERTY()
47 bool bInitialized;
48
50 UPROPERTY(EditAnywhere, AdvancedDisplay, Category = Basic)
51 bool bOverrideDensities;
52
57 UPROPERTY(EditAnywhere, AdvancedDisplay, Category = Basic, meta = (EditCondition = "bOverrideDensities"))
58 float LocalUVDensities[MAX_TEXCOORDS];
59
61};
ENoInit
Definition CoreMiscDefines.h:158
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
@ MAX_TEXCOORDS
Definition MeshUVChannelInfo.h:8
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition Archive.h:1208
@ false
Definition radaudio_common.h:23
static UE_FORCEINLINE_HINT void * Memzero(void *Dest, SIZE_T Count)
Definition UnrealMemory.h:131
Definition MeshUVChannelInfo.h:13
FMeshUVChannelInfo(ENoInit)
Definition MeshUVChannelInfo.h:20
FMeshUVChannelInfo(float DefaultDensity)
Definition MeshUVChannelInfo.h:22
bool IsInitialized() const
Definition MeshUVChannelInfo.h:31