UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MetadataTrace.h File Reference

Go to the source code of this file.

Macros

#define UE_TRACE_METADATA_ENABLED   UE_TRACE_ENABLED
 
#define UE_TRACE_METADATA_EVENT_BEGIN_EXTERN(ScopeName, ...)
 
#define UE_TRACE_METADATA_EVENT_DEFINE(ScopeName)
 
#define UE_TRACE_METADATA_EVENT_BEGIN(ScopeName, ...)
 
#define UE_TRACE_METADATA_EVENT_FIELD(Type, Name)
 
#define UE_TRACE_METADATA_EVENT_END()
 
#define UE_TRACE_METADATA_SCOPE(ScopeName, ChannelExpr)
 
#define UE_TRACE_METADATA_CLEAR_SCOPE()
 
#define UE_TRACE_METADATA_SAVE_STACK()   0
 
#define UE_TRACE_METADATA_RESTORE_SCOPE(SavedMetadataIdentifier)
 

Macro Definition Documentation

◆ UE_TRACE_METADATA_CLEAR_SCOPE

#define UE_TRACE_METADATA_CLEAR_SCOPE ( )

◆ UE_TRACE_METADATA_ENABLED

#define UE_TRACE_METADATA_ENABLED   UE_TRACE_ENABLED

◆ UE_TRACE_METADATA_EVENT_BEGIN

#define UE_TRACE_METADATA_EVENT_BEGIN (   ScopeName,
  ... 
)

◆ UE_TRACE_METADATA_EVENT_BEGIN_EXTERN

#define UE_TRACE_METADATA_EVENT_BEGIN_EXTERN (   ScopeName,
  ... 
)

◆ UE_TRACE_METADATA_EVENT_DEFINE

#define UE_TRACE_METADATA_EVENT_DEFINE (   ScopeName)

◆ UE_TRACE_METADATA_EVENT_END

#define UE_TRACE_METADATA_EVENT_END ( )

◆ UE_TRACE_METADATA_EVENT_FIELD

#define UE_TRACE_METADATA_EVENT_FIELD (   Type,
  Name 
)

◆ UE_TRACE_METADATA_RESTORE_SCOPE

#define UE_TRACE_METADATA_RESTORE_SCOPE (   SavedMetadataIdentifier)

◆ UE_TRACE_METADATA_SAVE_STACK

#define UE_TRACE_METADATA_SAVE_STACK ( )    0

◆ UE_TRACE_METADATA_SCOPE

#define UE_TRACE_METADATA_SCOPE (   ScopeName,
  ChannelExpr 
)