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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "MetalBuffer.h"#include "MetalCommandBuffer.h"#include "MetalCommandQueue.h"#include "MetalDevice.h"#include "MetalLLM.h"#include "MetalProfiler.h"#include "MetalRHIPrivate.h"#include "MetalDynamicRHI.h"#include "Templates/AlignmentTemplates.h"#include <objc/runtime.h>Variables | |
| int32 | GMetalBufferScribble |
| int32 | GMetalResourcePurgeOnDelete |
| DECLARE_MEMORY_STAT | ( | TEXT("Unused Heap Buffer Memory") | , |
| STAT_MetalHeapBufferUnusedMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Unused Linear Buffer Memory") | , |
| STAT_MetalLinearBufferUnusedMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Unused Magazine Buffer Memory") | , |
| STAT_MetalMagazineBufferUnusedMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Unused Pooled Buffer Memory") | , |
| STAT_MetalPooledBufferUnusedMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Used Device Buffer Memory") | , |
| STAT_MetalDeviceBufferMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Used Heap Buffer Memory") | , |
| STAT_MetalHeapBufferMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Used Linear Buffer Memory") | , |
| STAT_MetalLinearBufferMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Used Magazine Buffer Memory") | , |
| STAT_MetalMagazineBufferMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
| DECLARE_MEMORY_STAT | ( | TEXT("Used Pooled Buffer Memory") | , |
| STAT_MetalPooledBufferMemory | , | ||
| STATGROUP_MetalRHI | |||
| ) |
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extern |
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extern |