#include "CoreTypes.h"
#include "Templates/EqualTo.h"
#include "Templates/IdentityFunctor.h"
#include "Templates/Invoke.h"
#include "Templates/UnrealTemplate.h"
#include <type_traits>
Go to the source code of this file.
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| template<typename InputAType , typename InputBType , typename ProjectionType , typename PredicateType > |
| constexpr auto | Algo::Private::Mismatch (const InputAType &InputA, const InputBType &InputB, ProjectionType Projection, PredicateType Predicate) |
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| template<typename InputAType , typename InputBType > |
| constexpr auto | Algo::Mismatch (const InputAType &InputA, const InputBType &InputB) -> std::common_type_t< decltype(GetNum(InputA)), decltype(GetNum(InputB))> |
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| template<typename InputAType , typename InputBType , typename PredicateType > |
| constexpr auto | Algo::Mismatch (const InputAType &InputA, const InputBType &InputB, PredicateType Predicate) -> std::common_type_t< decltype(GetNum(InputA)), decltype(GetNum(InputB))> |
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| template<typename InputAType , typename InputBType , typename ProjectionType > |
| constexpr auto | Algo::MismatchBy (const InputAType &InputA, const InputBType &InputB, ProjectionType Projection) -> std::common_type_t< decltype(GetNum(InputA)), decltype(GetNum(InputB))> |
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| template<typename InputAType , typename InputBType , typename ProjectionType , typename PredicateType > |
| constexpr auto | Algo::MismatchBy (const InputAType &InputA, const InputBType &InputB, ProjectionType Projection, PredicateType Predicate) -> std::common_type_t< decltype(GetNum(InputA)), decltype(GetNum(InputB))> |
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