UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ModularFeaturePlatformBackgroundHttp.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
7#include "CoreMinimal.h"
8#include "HAL/Platform.h"
11#include "UObject/NameTypes.h"
12
15
21{
22public:
26 static BACKGROUNDHTTP_API void Initialize();
27
31 static BACKGROUNDHTTP_API void Shutdown();
32
38
46
53 static BACKGROUNDHTTP_API FBackgroundHttpResponsePtr ConstructBackgroundResponse(int32 ResponseCode, const FString& TempFilePath);
54
55public:
57
58protected:
60
61private:
62 static IBackgroundHttpModularFeature* CachedModularFeature;
63 static bool bHasCheckedForModularFeature;
64};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition ModularFeaturePlatformBackgroundHttp.h:21
static BACKGROUNDHTTP_API void Initialize()
Definition ModularFeaturePlatformBackgroundHttp.cpp:17
static BACKGROUNDHTTP_API FBackgroundHttpManagerPtr CreatePlatformBackgroundHttpManager()
Definition ModularFeaturePlatformBackgroundHttp.cpp:43
static BACKGROUNDHTTP_API FBackgroundHttpRequestPtr ConstructBackgroundRequest()
Definition ModularFeaturePlatformBackgroundHttp.cpp:57
static BACKGROUNDHTTP_API void Shutdown()
Definition ModularFeaturePlatformBackgroundHttp.cpp:31
static BACKGROUNDHTTP_API FBackgroundHttpResponsePtr ConstructBackgroundResponse(int32 ResponseCode, const FString &TempFilePath)
Definition ModularFeaturePlatformBackgroundHttp.cpp:71
static BACKGROUNDHTTP_API FName GetModularFeatureName()
Definition ModularFeaturePlatformBackgroundHttp.cpp:85
static BACKGROUNDHTTP_API void CacheModularFeature()
Definition ModularFeaturePlatformBackgroundHttp.cpp:91
Definition NameTypes.h:617
Definition IBackgroundHttpManager.h:10
Definition IBackgroundHttpModularFeature.h:23