10#include "MovieScene3DPathSection.generated.h"
13class USplineComponent;
18 X UMETA(DisplayName =
"X"),
19 Y UMETA(DisplayName =
"Y"),
20 Z UMETA(DisplayName =
"Z"),
69 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Path")
73 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Path")
77 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Path")
81 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Path")
85 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Path")
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
MovieScene3DPathSection_Axis
Definition MovieScene3DPathSection.h:17
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
Definition MovieScene3DConstraintSection.h:30
Definition MovieScene3DPathSection.h:33
bool GetFollow() const
Definition MovieScene3DPathSection.h:56
MovieScene3DPathSection_Axis GetUpAxisEnum() const
Definition MovieScene3DPathSection.h:55
const FMovieSceneFloatChannel & GetTimingChannel() const
Definition MovieScene3DPathSection.h:62
MovieScene3DPathSection_Axis GetFrontAxisEnum() const
Definition MovieScene3DPathSection.h:54
bool GetForceUpright() const
Definition MovieScene3DPathSection.h:58
bool GetReverse() const
Definition MovieScene3DPathSection.h:57
Definition FrameTime.h:16
Definition MovieSceneFloatChannel.h:122
Definition MovieSceneObjectBindingID.h:203