![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Channels/MovieSceneChannel.h"#include "Channels/MovieSceneChannelEditorData.h"#include "Containers/Array.h"#include "Containers/ArrayView.h"#include "CoreTypes.h"#include "Evaluation/MovieScenePlayback.h"#include "Math/Range.h"#include "Misc/FrameNumber.h"#include "Misc/FrameTime.h"#include "Misc/Optional.h"#include "MovieSceneChannelData.h"#include "MovieSceneChannelTraits.h"#include "Templates/UnrealTemplate.h"#include "UObject/ObjectMacros.h"#include "MovieSceneAudioTriggerChannel.generated.h"Go to the source code of this file.
Classes | |
| struct | FMoveSceneAudioTriggerState |
| struct | FMovieSceneAudioTriggerChannel |
| struct | TMovieSceneChannelTraits< FMovieSceneAudioTriggerChannel > |
Functions | |
| bool | EvaluateChannel (const FMovieSceneAudioTriggerChannel *InChannel, FFrameTime InTime, bool &OutValue) |
|
inline |