UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneCameraShakeSourceTriggerChannel.h File Reference
#include "Camera/CameraShakeBase.h"
#include "Camera/CameraTypes.h"
#include "Channels/MovieSceneChannel.h"
#include "Channels/MovieSceneChannelData.h"
#include "Channels/MovieSceneChannelTraits.h"
#include "Containers/Array.h"
#include "Containers/ArrayView.h"
#include "CoreTypes.h"
#include "Curves/KeyHandle.h"
#include "Math/Range.h"
#include "Math/Rotator.h"
#include "Misc/FrameNumber.h"
#include "Misc/FrameTime.h"
#include "Templates/SubclassOf.h"
#include "UObject/ObjectMacros.h"
#include "MovieSceneCameraShakeSourceTriggerChannel.generated.h"

Go to the source code of this file.

Classes

struct  FMovieSceneCameraShakeSourceTrigger
 
struct  FMovieSceneCameraShakeSourceTriggerChannel
 
struct  TMovieSceneChannelTraits< FMovieSceneCameraShakeSourceTriggerChannel >
 

Functions

bool EvaluateChannel (const FMovieSceneCameraShakeSourceTriggerChannel *InChannel, FFrameTime InTime, FMovieSceneCameraShakeSourceTrigger &OutValue)
 

Function Documentation

◆ EvaluateChannel()

bool EvaluateChannel ( const FMovieSceneCameraShakeSourceTriggerChannel InChannel,
FFrameTime  InTime,
FMovieSceneCameraShakeSourceTrigger OutValue 
)
inline