12#include "MovieSceneCameraShakeSystem.generated.h"
16 struct FPreAnimatedCameraShakeStateStorage;
17 struct FPreAnimatedCameraComponentShakeStateStorage;
18 struct FPreAnimatedCameraSourceShakeStateStorage;
71 virtual void OnLink()
override;
72 virtual void OnUnlink()
override;
80 void TriggerOneShotShakes();
89 FGuid ObjectBindingID;
118 virtual void OnLink()
override;
119 virtual void OnUnlink()
override;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UObjectGlobals.h:1292
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
Definition SharedPointer.h:153
Definition MovieSceneCameraShakeSystem.h:112
Definition MovieSceneCameraShakeSystem.h:64
Definition MovieSceneEntitySystemLinker.h:113
Definition MovieSceneEntitySystem.h:62
Definition ConstraintsManager.h:14
Definition FrameTime.h:16
Definition MovieSceneCameraShakeSourceTriggerChannel.h:29
Definition MovieSceneSequenceInstanceHandle.h:15
Definition MovieSceneSystemTaskDependencies.h:98
Definition MovieSceneSystemTaskDependencies.h:29