UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneCaptureHandle.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6
9{
11
13 friend bool operator==(const FMovieSceneCaptureHandle& A, const FMovieSceneCaptureHandle& B) { return A.ID == B.ID; }
14
16 friend bool operator!=(const FMovieSceneCaptureHandle& A, const FMovieSceneCaptureHandle& B) { return A.ID != B.ID; }
17
19 bool IsValid() const { return ID > 0; }
20
21protected:
24};
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition MovieSceneCaptureHandle.h:9
FMovieSceneCaptureHandle()
Definition MovieSceneCaptureHandle.h:10
friend bool operator==(const FMovieSceneCaptureHandle &A, const FMovieSceneCaptureHandle &B)
Definition MovieSceneCaptureHandle.h:13
friend bool operator!=(const FMovieSceneCaptureHandle &A, const FMovieSceneCaptureHandle &B)
Definition MovieSceneCaptureHandle.h:16
bool IsValid() const
Definition MovieSceneCaptureHandle.h:19
uint32 ID
Definition MovieSceneCaptureHandle.h:23