![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Channels/MovieSceneCurveChannelImpl.h"#include "Channels/MovieSceneDoubleChannel.h"#include "Channels/MovieSceneFloatChannel.h"#include "Channels/MovieSceneInterpolation.h"#include "HAL/ConsoleManager.h"#include "MovieSceneDrawBezierCurve.h"#include "MovieSceneFrameMigration.h"#include "Curves/CurveEvaluation.h"#include "UObject/FortniteMainBranchObjectVersion.h"#include "UObject/SequencerObjectVersion.h"Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
Functions | |
| FCycleParams | UE::MovieScene::CycleTime (FFrameNumber MinFrame, FFrameNumber MaxFrame, FFrameTime InTime) |
| template<typename ChannelValueType > | |
| int | signNoZero (ChannelValueType val) |
| template<typename ChannelValueType > | |
| ChannelValueType | ClampTangent (ChannelValueType NewTangent, ChannelValueType PreviousSlope, ChannelValueType NextSlope) |
| ChannelValueType ClampTangent | ( | ChannelValueType | NewTangent, |
| ChannelValueType | PreviousSlope, | ||
| ChannelValueType | NextSlope | ||
| ) |
| int signNoZero | ( | ChannelValueType | val | ) |
| int32 GCachedSequencerAutoTangentInterpolation = 2 |
| int32 GSequencerLinearCubicInterpolation = 1 |