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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Algo/AllOf.h"#include "Algo/AnyOf.h"#include "Async/TaskGraphInterfaces.h"#include "Containers/Array.h"#include "Containers/ArrayView.h"#include "Containers/BitArray.h"#include "Containers/Map.h"#include "Containers/Set.h"#include "Containers/SparseArray.h"#include "Containers/UnrealString.h"#include "CoreTypes.h"#include "EntitySystem/MovieSceneComponentTypeHandler.h"#include "EntitySystem/MovieSceneComponentTypeInfo.h"#include "EntitySystem/MovieSceneEntityFactoryTypes.h"#include "EntitySystem/MovieSceneEntityIDs.h"#include "EntitySystem/MovieSceneEntitySystemTypes.h"#include "EntitySystem/MovieSceneMaybeAtomic.h"#include "Evaluation/MovieScenePlayback.h"#include "HAL/CriticalSection.h"#include "HAL/PlatformCrt.h"#include "Misc/AssertionMacros.h"#include "Misc/EnumClassFlags.h"#include "Misc/InlineValue.h"#include "MovieSceneSequenceID.h"#include "Templates/UnrealTemplate.h"#include "UObject/StrongObjectPtr.h"#include "UObject/UObjectArray.h"#include <initializer_list>Go to the source code of this file.
Classes | |
| class | UE::MovieScene::FEntityManager |
| struct | UE::MovieScene::FFreeEntityOperation |
Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
Enumerations | |
| enum class | UE::MovieScene::EEntityRecursion : uint8 { UE::MovieScene::This = 1 << 0 , UE::MovieScene::Children = 1 << 1 , UE::MovieScene::Full = This | Children } |
Functions | |
| UE::MovieScene::ENUM_CLASS_FLAGS (EEntityRecursion) | |