UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneEvalTimeSystem.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Containers/Array.h"
9#include "Misc/FrameTime.h"
12
13#include "MovieSceneEvalTimeSystem.generated.h"
14
15class UObject;
16struct FFrameTime;
17
18namespace UE::MovieScene
19{
25}
26
27UCLASS(MinimalAPI)
29{
30public:
31
33
35
36 MOVIESCENE_API virtual bool IsRelevantImpl(UMovieSceneEntitySystemLinker* InLinker) const override;
37 MOVIESCENE_API virtual void OnSchedulePersistentTasks(UE::MovieScene::IEntitySystemScheduler* TaskScheduler) override;
38 MOVIESCENE_API virtual void OnRun(FSystemTaskPrerequisites& InPrerequisites, FSystemSubsequentTasks& Subsequents) override;
39
40private:
41
43
45};
46
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UObjectGlobals.h:1292
Definition Array.h:670
Definition IMovieSceneTaskScheduler.h:162
Definition MovieSceneEntitySystemLinker.h:113
Definition MovieSceneEntitySystem.h:62
Definition MovieSceneEvalTimeSystem.h:29
Definition Object.h:95
Definition ConstraintsManager.h:14
Definition FrameTime.h:16
Definition MovieSceneEntitySystemTypes.h:295
Definition MovieSceneEvalTimeSystem.h:21
double Seconds
Definition MovieSceneEvalTimeSystem.h:23
FFrameTime FrameTime
Definition MovieSceneEvalTimeSystem.h:22
Definition MovieSceneSystemTaskDependencies.h:98
Definition MovieSceneSystemTaskDependencies.h:29