![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Containers/BitArray.h"#include "Containers/ContainerAllocationPolicies.h"#include "CoreTypes.h"#include "Misc/AssertionMacros.h"#include "Misc/Guid.h"#include "Templates/TypeHash.h"#include <initializer_list>Go to the source code of this file.
Classes | |
| struct | UE::MovieScene::FComponentMask |
| struct | UE::MovieScene::FComponentTypeID |
| struct | UE::MovieScene::FComponentTypeIDFilter |
| struct | UE::MovieScene::TComponentTypeID< T > |
| struct | UE::MovieScene::FMovieSceneEntityID |
| struct | UE::MovieScene::FEntityHandle |
Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
Typedefs | |
| using | UE::MovieScene::FComponentMaskAllocator = TFixedAllocator< ComponentMaskDWORDSize > |
| using | UE::MovieScene::FComponentMaskIterator = TConstSetBitIterator< FComponentMaskAllocator > |