9#include "Containers/Array.h"
10#include "MovieSceneGroupCondition.generated.h"
12#define UE_API MOVIESCENE_API
18 struct FSharedPlaybackState;
34UCLASS(MinimalAPI, BlueprintType, DefaultToInstanced,
EditInlineNew, Meta=(DisplayName=
"Group Condition"))
43 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
"Sequencer|Condition")
47 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Sequencer|Condition")
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition MovieSceneGroupCondition.h:12
EMovieSceneGroupConditionOperator
Definition MovieSceneGroupCondition.h:25
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
Definition MovieScene.Build.cs:6
Definition SharedPointer.h:153
Definition MovieSceneCondition.h:88
Definition MovieSceneGroupCondition.h:37
Definition AdvancedWidgetsModule.cpp:13
Definition MovieSceneCondition.h:74
Definition MovieSceneSequenceID.h:13