UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneSequenceID Struct Reference

#include <MovieSceneSequenceID.h>

Public Member Functions

constexpr FMovieSceneSequenceID ()
 
constexpr FMovieSceneSequenceID (uint32 InValue)
 
FMovieSceneSequenceID AccumulateParentID (FMovieSceneSequenceID InParentID) const
 
bool Serialize (FArchive &Ar)
 
uint32 GetInternalValue () const
 
bool IsValid () const
 

Friends

bool operator== (FMovieSceneSequenceID LHS, FMovieSceneSequenceID RHS)
 
bool operator!= (FMovieSceneSequenceID LHS, FMovieSceneSequenceID RHS)
 
bool operator< (FMovieSceneSequenceID LHS, FMovieSceneSequenceID RHS)
 
bool operator> (FMovieSceneSequenceID LHS, FMovieSceneSequenceID RHS)
 
uint32 GetTypeHash (FMovieSceneSequenceID In)
 
FArchiveoperator<< (FArchive &Ar, FMovieSceneSequenceID &SequenceID)
 

Constructor & Destructor Documentation

◆ FMovieSceneSequenceID() [1/2]

constexpr FMovieSceneSequenceID::FMovieSceneSequenceID ( )
inlineconstexpr

◆ FMovieSceneSequenceID() [2/2]

constexpr FMovieSceneSequenceID::FMovieSceneSequenceID ( uint32  InValue)
inlineexplicitconstexpr

Member Function Documentation

◆ AccumulateParentID()

FMovieSceneSequenceID FMovieSceneSequenceID::AccumulateParentID ( FMovieSceneSequenceID  InParentID) const
inline

◆ GetInternalValue()

uint32 FMovieSceneSequenceID::GetInternalValue ( ) const
inline

◆ IsValid()

bool FMovieSceneSequenceID::IsValid ( ) const
inline

◆ Serialize()

bool FMovieSceneSequenceID::Serialize ( FArchive Ar)
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( FMovieSceneSequenceID  In)
friend

◆ operator!=

◆ operator<

bool operator< ( FMovieSceneSequenceID  LHS,
FMovieSceneSequenceID  RHS 
)
friend

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FMovieSceneSequenceID SequenceID 
)
friend

◆ operator==

bool operator== ( FMovieSceneSequenceID  LHS,
FMovieSceneSequenceID  RHS 
)
friend

◆ operator>

bool operator> ( FMovieSceneSequenceID  LHS,
FMovieSceneSequenceID  RHS 
)
friend

The documentation for this struct was generated from the following file: