UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneKeyStruct.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9#include "MovieSceneKeyStruct.generated.h"
10
12
17USTRUCT()
19{
21
22
27 virtual void PropagateChanges(const FPropertyChangedEvent& ChangeEvent) { }
28
30};
31
32USTRUCT()
44
45USTRUCT()
47{
49
51
52 UPROPERTY(EditAnywhere, Category="Key", meta=(Units=s))
54
56
62 virtual void PropagateChanges(const FPropertyChangedEvent& ChangeEvent)
63 {
64 KeyStructInterop.Apply(Time);
65 }
66};
67template<> struct TStructOpsTypeTraits<FMovieSceneKeyTimeStruct> : public TStructOpsTypeTraitsBase2<FMovieSceneKeyTimeStruct> { enum { WithCopy = false }; };
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition AndroidPlatformMisc.h:14
Definition FrameNumber.h:18
Definition MovieSceneKeyStruct.h:34
TFunction< void(const FPropertyChangedEvent &)> OnPropertyChangedEvent
Definition MovieSceneKeyStruct.h:42
Definition MovieSceneKeyStructHelper.h:24
MOVIESCENE_API void Apply(FFrameNumber InUnifiedTime)
Definition MovieSceneKeyStructHelper.cpp:32
Definition MovieSceneKeyStruct.h:19
virtual ~FMovieSceneKeyStruct()
Definition MovieSceneKeyStruct.h:29
Definition MovieSceneKeyStruct.h:47
Definition UnrealType.h:6865
Definition StructOpsTypeTraits.h:11
@ WithCopy
Definition StructOpsTypeTraits.h:17
Definition StructOpsTypeTraits.h:46