UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneKeyStruct Struct Reference

#include <MovieSceneKeyStruct.h>

+ Inheritance diagram for FMovieSceneKeyStruct:

Public Member Functions

virtual void PropagateChanges (const FPropertyChangedEvent &ChangeEvent)
 
virtual ~FMovieSceneKeyStruct ()
 

Detailed Description

Base class for movie scene section key structs that need to manually have their changes propagated to key values.

Constructor & Destructor Documentation

◆ ~FMovieSceneKeyStruct()

virtual FMovieSceneKeyStruct::~FMovieSceneKeyStruct ( )
inlinevirtual

Member Function Documentation

◆ PropagateChanges()

virtual void FMovieSceneKeyStruct::PropagateChanges ( const FPropertyChangedEvent ChangeEvent)
inlinevirtual

Propagate changes from this key structure to the corresponding key values.

Parameters
ChangeEventThe property change event.

Reimplemented in FMovieSceneKeyTimeStruct, FMovieScene3DLocationKeyStruct, FMovieScene3DRotationKeyStruct, FMovieScene3DScaleKeyStruct, FMovieScene3DTransformKeyStruct, FMovieSceneColorKeyStruct, FMovieSceneFloatVectorKeyStructBase, and FMovieSceneDoubleVectorKeyStructBase.


The documentation for this struct was generated from the following file: