UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneMixedAnimationTarget.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
6#include "MovieSceneMixedAnimationTarget.generated.h"
7
15USTRUCT(meta=(DisplayName="Automatic"))
17{
19
21
23 {
24 return GetTypeHash(FMovieSceneMixedAnimationTarget::StaticStruct());
25 }
26
27 bool HasFiredWarningForTarget() const { return bHasFiredWarningForTarget; }
28
29 void SetHasFiredWarningForTarget(bool bNewHasFiredState) { bHasFiredWarningForTarget = bNewHasFiredState; }
30
31private:
32 bool bHasFiredWarningForTarget = false;
33};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition MovieSceneMixedAnimationTarget.h:17
friend uint32 GetTypeHash(const FMovieSceneMixedAnimationTarget &Target)
Definition MovieSceneMixedAnimationTarget.h:22
bool HasFiredWarningForTarget() const
Definition MovieSceneMixedAnimationTarget.h:27
void SetHasFiredWarningForTarget(bool bNewHasFiredState)
Definition MovieSceneMixedAnimationTarget.h:29