UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneOverlappingEntityTracker.h File Reference

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Classes

struct  UE::MovieScene::FEntityOutputAggregate
 
struct  UE::MovieScene::FGarbageTraits
 
struct  UE::MovieScene::TGarbageTraitsImpl< TIntegerSequence< int, Indices... >, T... >
 
struct  UE::MovieScene::TOverlappingEntityInput< T >
 
struct  UE::MovieScene::TOverlappingEntityTrackerImpl< OutputType, InputKeyTypes >
 
struct  UE::MovieScene::TOverlappingEntityTrackerImpl< OutputType, InputKeyTypes >::FOutput
 
struct  UE::MovieScene::TOverlappingEntityTracker_NoGarbage< OutputType, InputTypes >
 
struct  UE::MovieScene::TOverlappingEntityTracker_WithGarbage< OutputType, InputTypes >
 

Namespaces

namespace  UE
 
namespace  UE::MovieScene
 

Typedefs

template<typename OutputType , typename... KeyType>
using UE::MovieScene::TOverlappingEntityTracker = std::conditional_t<(THasAddReferencedObjectForComponent< KeyType >::Value||...)||THasAddReferencedObjectForComponent< OutputType >::Value, TOverlappingEntityTracker_WithGarbage< OutputType, KeyType... >, TOverlappingEntityTracker_NoGarbage< OutputType, KeyType... > >
 

Functions

void UE::MovieScene::CollectGarbageForOutput (void *)