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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Channels/MovieSceneChannel.h"#include "Channels/MovieSceneChannelData.h"#include "Channels/MovieSceneChannelEditorData.h"#include "Channels/MovieSceneChannelTraits.h"#include "Containers/Array.h"#include "Containers/ArrayView.h"#include "Containers/UnrealString.h"#include "HAL/Platform.h"#include "HAL/PlatformCrt.h"#include "Math/Range.h"#include "Misc/FrameNumber.h"#include "Misc/FrameTime.h"#include "Misc/Optional.h"#include "Serialization/StructuredArchive.h"#include "Templates/UnrealTemplate.h"#include "UObject/Class.h"#include "UObject/ObjectMacros.h"#include "MovieSceneStringChannel.generated.h"Go to the source code of this file.
Classes | |
| struct | FMovieSceneStringChannel |
| struct | TStructOpsTypeTraits< FMovieSceneStringChannel > |
| struct | TMovieSceneChannelTraits< FMovieSceneStringChannel > |
Functions | |
| bool | EvaluateChannel (const FMovieSceneStringChannel *InChannel, FFrameTime InTime, FString &OutValue) |
| bool | ValueExistsAtTime (const FMovieSceneStringChannel *Channel, FFrameNumber InFrameNumber, const FString &Value) |
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