UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneTimeHelpers.h File Reference

Go to the source code of this file.

Classes

class  UE::MovieScene::TimeHelpers
 

Namespaces

namespace  UE
 
namespace  UE::MovieScene
 

Functions

FFrameNumber UE::MovieScene::DiscreteInclusiveLower (const TRangeBound< FFrameNumber > &InLowerBound)
 
FFrameNumber UE::MovieScene::DiscreteInclusiveLower (const TRange< FFrameNumber > &InRange)
 
FFrameNumber UE::MovieScene::DiscreteExclusiveUpper (const TRangeBound< FFrameNumber > &InUpperBound)
 
FFrameNumber UE::MovieScene::DiscreteExclusiveUpper (const TRange< FFrameNumber > &InRange)
 
TRange< FFrameNumberUE::MovieScene::MakeDiscreteRange (FFrameNumber MinInclusive, FFrameNumber MaxExclusive)
 
TRange< FFrameNumberUE::MovieScene::MakeHullRange (const TRange< FFrameNumber > &InRange)
 
TRange< FFrameNumberUE::MovieScene::MakeHullRange (FFrameNumber MinInclusive, FFrameNumber MaxInclusive)
 
bool UE::MovieScene::IsEmptyOrZeroSize (const TRange< FFrameNumber > &InRange)
 
TRange< FFrameNumberUE::MovieScene::MakeDiscreteRangeFromLower (const TRangeBound< FFrameNumber > &InLowerBound, int32 DiscreteSize)
 
TRange< FFrameNumberUE::MovieScene::MakeDiscreteRangeFromUpper (const TRangeBound< FFrameNumber > &InUpperBound, int32 DiscreteSize)
 
int32 UE::MovieScene::DiscreteSize (const TRange< FFrameNumber > &InRange)
 
bool UE::MovieScene::DiscreteRangeIsEmpty (const TRange< FFrameNumber > &InRange)
 
template<typename T >
TRange< T > UE::MovieScene::DilateRange (const TRange< T > &InRange, T LowerAmount, T UpperAmount)
 
template<typename T >
TRange< T > UE::MovieScene::ExpandRange (const TRange< T > &InRange, T Amount)
 
template<typename T >
TRange< T > UE::MovieScene::TranslateRange (const TRange< T > &InRange, T Amount)
 
FFrameTime UE::MovieScene::ClampToDiscreteRange (FFrameTime InTime, const TRange< FFrameNumber > &InRange)
 
TRange< FFrameTimeUE::MovieScene::ConvertToFrameTimeRange (const TRange< FFrameNumber > &InRange)
 
TRange< FFrameTimeUE::MovieScene::ConvertToFrameTimeRange (const TRange< float > &InRange)
 
TRange< FFrameNumberUE::MovieScene::ConvertToDiscreteRange (const TRange< FFrameTime > &InRange)
 
template<typename InBoundType , typename OutBoundType >
TRange< OutBoundTypeUE::MovieScene::ConvertRange (const TRange< InBoundType > &Range)
 
template<>
TRange< FFrameNumberUE::MovieScene::ConvertRange (const TRange< FFrameTime > &Range)
 
FString LexToString (const TRange< FFrameNumber > &InRange)
 
FString LexToString (const TRange< FFrameTime > &InRange)
 

Function Documentation

◆ LexToString() [1/2]

FString LexToString ( const TRange< FFrameNumber > &  InRange)
inline

◆ LexToString() [2/2]

FString LexToString ( const TRange< FFrameTime > &  InRange)
inline