UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneTimeWarping.h File Reference
#include "Containers/UnrealString.h"
#include "CoreMinimal.h"
#include "HAL/Platform.h"
#include "Math/Range.h"
#include "Math/RangeBound.h"
#include "Misc/AssertionMacros.h"
#include "Misc/FrameNumber.h"
#include "Misc/FrameTime.h"
#include "MovieSceneTimeTransform.h"
#include "UObject/ObjectMacros.h"
#include "MovieSceneTimeWarping.generated.h"

Go to the source code of this file.

Classes

struct  FMovieSceneTimeWarping
 

Functions

PRAGMA_DISABLE_DEPRECATION_WARNINGS FFrameNumber operator* (FFrameNumber InFrame, const FMovieSceneTimeWarping &RHS)
 
FFrameTime operator* (FFrameTime InTime, const FMovieSceneTimeWarping &RHS)
 
FFrameNumberoperator*= (FFrameNumber &InFrame, const FMovieSceneTimeWarping &RHS)
 
FFrameTimeoperator*= (FFrameTime &InTime, const FMovieSceneTimeWarping &RHS)
 
FString LexToString (const FMovieSceneTimeWarping &InWarping)
 

Function Documentation

◆ LexToString()

FString LexToString ( const FMovieSceneTimeWarping InWarping)
inline

Convert a FMovieSceneTimeWarping into a string

◆ operator*() [1/2]

◆ operator*() [2/2]

FFrameTime operator* ( FFrameTime  InTime,
const FMovieSceneTimeWarping RHS 
)
inline

◆ operator*=() [1/2]

FFrameNumber & operator*= ( FFrameNumber InFrame,
const FMovieSceneTimeWarping RHS 
)
inline

◆ operator*=() [2/2]

FFrameTime & operator*= ( FFrameTime InTime,
const FMovieSceneTimeWarping RHS 
)
inline