UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
NavLinkComponent.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4
6#include "CoreMinimal.h"
7#endif
13#include "NavLinkComponent.generated.h"
14
17
18UCLASS(ClassGroup = (Navigation), meta = (BlueprintSpawnableComponent), hidecategories = (Activation), MinimalAPI)
19class UNavLinkComponent : public UPrimitiveComponent, public INavLinkHostInterface
20{
22
23 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Navigation)
25
26 NAVIGATIONSYSTEM_API virtual void GetNavigationData(FNavigationRelevantData& Data) const override;
27 NAVIGATIONSYSTEM_API virtual bool IsNavigationRelevant() const override;
28
29 virtual bool GetNavigationLinksClasses(TArray<TSubclassOf<class UNavLinkDefinition> >& OutClasses) const override { return false; }
30 NAVIGATIONSYSTEM_API virtual bool GetNavigationLinksArray(TArray<FNavigationLink>& OutLink, TArray<FNavigationSegmentLink>& OutSegments) const override;
31
32 NAVIGATIONSYSTEM_API virtual FBoxSphereBounds CalcBounds(const FTransform &LocalToWorld) const override;
33 NAVIGATIONSYSTEM_API virtual FPrimitiveSceneProxy* CreateSceneProxy() override;
34 virtual bool ShouldRecreateProxyOnUpdateTransform() const override { return true; }
35
36#if WITH_EDITOR
37 NAVIGATIONSYSTEM_API virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
38 NAVIGATIONSYSTEM_API virtual void PostEditUndo() override;
39 NAVIGATIONSYSTEM_API virtual void PostEditImport() override;
40#endif // WITH_EDITOR
41
42 NAVIGATIONSYSTEM_API virtual void OnRegister() override;
43
44protected:
46};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition PrimitiveSceneProxy.h:296
Definition NavLinkHostInterface.h:21
Definition Array.h:670
Definition SubclassOf.h:30
Definition NavLinkDefinition.h:311
ENGINE_API FBox CalcBounds(const FVector &P0, const FVector &P1, const FVector &P2, const FVector &P3)
Definition BezierUtilities.cpp:26
Definition NavigationRelevantData.h:40
Definition UnrealType.h:6865
Definition BoxSphereBounds.h:25