UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
NetEnums.h File Reference
#include "UObject/ObjectMacros.h"
#include "NetEnums.generated.h"

Go to the source code of this file.

Namespaces

namespace  UE
 
namespace  UE::Net
 
namespace  ENetworkFailure
 
namespace  ESecurityEvent
 

Enumerations

enum class  UE::Net::EJoinFlags { UE::Net::None , UE::Net::NoPawn = 1 }
 
enum  ENetworkFailure::Type : int {
  ENetworkFailure::NetDriverAlreadyExists , ENetworkFailure::NetDriverCreateFailure , ENetworkFailure::NetDriverListenFailure , ENetworkFailure::ConnectionLost ,
  ENetworkFailure::ConnectionTimeout , ENetworkFailure::FailureReceived , ENetworkFailure::OutdatedClient , ENetworkFailure::OutdatedServer ,
  ENetworkFailure::PendingConnectionFailure , ENetworkFailure::NetGuidMismatch , ENetworkFailure::NetChecksumMismatch
}
 
enum class  EReplicationSystem : uint8 { Default , Generic , Iris }
 
enum  ESecurityEvent::Type { ESecurityEvent::Malformed_Packet = 0 , ESecurityEvent::Invalid_Data = 1 , ESecurityEvent::Closed = 2 }
 
enum class  UE::Net::ENetRefHandleError : uint32 {
  UE::Net::None = 0x00 , UE::Net::BitstreamCorrupted , UE::Net::ReplicationDisabled , UE::Net::BlockedByMustBeMapped ,
  UE::Net::BlockedByCreationParents
}
 

Functions

const TCHARENetworkFailure::ToString (ENetworkFailure::Type FailureType)
 
const TCHARESecurityEvent::ToString (const ESecurityEvent::Type EnumVal)
 
const TCHARUE::Net::LexToString (ENetRefHandleError NetRefHandleError)
 

Enumeration Type Documentation

◆ EReplicationSystem

enum class EReplicationSystem : uint8
strong
Enumerator
Default 
Generic 
Iris