UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
NetRefHandleManager.h File Reference

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Classes

class  UE::Net::Private::FNetRefHandleManager
 
struct  UE::Net::Private::FNetRefHandleManager::FReplicatedObjectData
 
struct  UE::Net::Private::FNetRefHandleManager::FInitParams
 

Namespaces

namespace  UE
 
namespace  UE::Net
 
namespace  UE::Net::Private
 

Enumerations

enum class  UE::Net::Private::EAddSubObjectFlags : uint32 {
  UE::Net::Private::None = 0U , UE::Net::Private::WarnIfAlreadySubObject = 1U , UE::Net::Private::SkipIfAlreadySubObject = WarnIfAlreadySubObject << 1U , UE::Net::Private::DestroyWithOwner = SkipIfAlreadySubObject << 1U ,
  UE::Net::Private::ReplicateWithSubObject = DestroyWithOwner << 1U , UE::Net::Private::InsertAtStart = ReplicateWithSubObject << 1U , UE::Net::Private::Default = WarnIfAlreadySubObject | DestroyWithOwner
}
 
enum class  UE::Net::Private::ERemoveDependentObjectFlags : uint32 { UE::Net::Private::None = 0U , UE::Net::Private::RemoveFromDependentParentObjects = 1U , UE::Net::Private::RemoveFromParentDependentObjects = RemoveFromDependentParentObjects << 1U , UE::Net::Private::All = RemoveFromDependentParentObjects | RemoveFromParentDependentObjects }
 

Functions

 UE::Net::Private::ENUM_CLASS_FLAGS (EAddSubObjectFlags)
 
 UE::Net::Private::ENUM_CLASS_FLAGS (ERemoveDependentObjectFlags)