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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "NetworkPlatformFile.h"#include "Misc/CommandLine.h"#include "Misc/Paths.h"#include "Misc/ScopedEvent.h"#include "HAL/ThreadSafeCounter.h"#include "Misc/ScopeLock.h"#include "Stats/StatsMisc.h"#include "Stats/Stats.h"#include "Async/AsyncWork.h"#include "Misc/ConfigCacheIni.h"#include "Misc/LocalTimestampDirectoryVisitor.h"#include "Misc/App.h"#include "Modules/ModuleManager.h"#include "DerivedDataCacheInterface.h"#include "Misc/PackageName.h"#include "Misc/PathViews.h"#include "SocketSubsystem.h"#include "HAL/IPlatformFileModule.h"#include "Templates/UniquePtr.h"#include "UObject/Object.h"#include "CookOnTheFly.h"#include "CookOnTheFlyMessages.h"Classes | |
| class | FAsyncNetworkWriteWorker |
| class | FNetworkFileModule |
| void AsyncReadUnsolicitedFiles | ( | int32 | InNumUnsolictedFiles, |
| FNetworkPlatformFile & | InNetworkFile, | ||
| IPlatformFile & | InInnerPlatformFile, | ||
| FString & | InServerEngineDir, | ||
| FString & | InServerProjectDir, | ||
| FString & | InServerEnginePlatformExtensionsDir, | ||
| FString & | InServerProjectPlatformExtensionsDir, | ||
| FScopedEvent * | InNetworkDoneEvent, | ||
| FScopedEvent * | InWritingDoneEvent | ||
| ) |
Write the file
| DEFINE_LOG_CATEGORY | ( | LogNetworkPlatformFile | ) |
| IMPLEMENT_MODULE | ( | FNetworkFileModule | , |
| NetworkFile | |||
| ) |