8#include "NetworkSettings.generated.h"
33 static const int32 DefaultMaxRepArraySize = 2 * 1024;
39 ConsoleVariable=
"n.VerifyPeer",DisplayName=
"Verify Peer",
40 ToolTip=
"If true, libcurl authenticates the peer's certificate. Disable to allow self-signed certificates."))
44 ConsoleVariable =
"p.EnableMultiplayerWorldOriginRebasing", DisplayName =
"Enable Multiplayer World Origin Rebasing",
45 ToolTip=
"If true, origin rebasing is enabled in multiplayer games, meaning that servers and clients can have different local world origins."))
56 ENGINE_API virtual void PostInitProperties()
override;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition Engine.Build.cs:7
Definition DeveloperSettings.h:24
Definition NetworkSettings.h:29
Definition NetworkSettings.h:14
Definition UnrealType.h:6865