UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ObjectAsTraceIdProxyArchive.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7
8class UObject;
9
26{
33
35
36 virtual FArchive& operator<<(UObject*& Obj) override;
37 virtual FArchive& operator<<(FWeakObjectPtr& Obj) override;
38 virtual FArchive& operator<<(FSoftObjectPtr& Value) override;
39 virtual FArchive& operator<<(FSoftObjectPath& Value) override;
40 virtual FArchive& operator<<(FObjectPtr& Obj) override;
41
42 ENGINE_API void Write(const UObject* Object);
43};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition Archive.h:1208
friend FArchive & operator<<(FArchive &Ar, ANSICHAR &Value)
Definition Archive.h:1387
Definition Object.h:95
Definition NameAsStringProxyArchive.h:12
Definition ObjectAsTraceIdProxyArchive.h:26
virtual ENGINE_API ~FObjectAsTraceIdProxyArchive() override
Definition ObjectPtr.h:55
Definition SoftObjectPath.h:56
Definition SoftObjectPtr.h:45
Definition WeakObjectPtr.h:49