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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "UObject/ObjectPathId.h"#include "Algo/FindLast.h"#include "Containers/Array.h"#include "Containers/Map.h"#include "Containers/StringView.h"#include "HAL/CriticalSection.h"#include "ProfilingDebugging/CpuProfilerTrace.h"#include "UObject/Linker.h"#include "UObject/Object.h"#include "UObject/ObjectKey.h"#include "UObject/Package.h"Classes | |
| struct | UE::CoreUObject::Private::TStringViewNamePathProducer< CharType > |
Namespaces | |
| namespace | UE |
| namespace | UE::CoreUObject |
| namespace | UE::CoreUObject::Private |
Functions | |
| FObjectKey | UE::CoreUObject::Private::MakeObjectKey (int32 ObjectIndex, int32 ObjectSerialNumber) |
Variables | |
| FCriticalSection | GComplexPathLock |
| TMultiMap< uint32, uint32 > | GComplexPathHashToId |
| TArray< UE::CoreUObject::Private::FStoredObjectPath > | GComplexPaths |
| FCriticalSection GComplexPathLock |
| TArray<UE::CoreUObject::Private::FStoredObjectPath> GComplexPaths |