#include "Iris/Core/BitTwiddling.h"
#include "ObjectReferenceTypes.generated.h"
Go to the source code of this file.
◆ TAsyncLoadPriority
◆ EIrisAsyncLoadingPriority
| Enumerator |
|---|
| Default | The default loading priority used for all types. Generally corresponds to 0
|
| High | A loading priority setting for important classes.
|
| VeryHigh | A loading priority setting for critical classes.
|
| Max | Maximum possible value to the calculate minimum bits needed to serialize the enum
|
| Invalid | Don't use this in the config. Used in code to tell if a value was read and set.
|
◆ ConvertAsyncLoadingPriority()