UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
OculusShaders.cpp File Reference
#include "OculusShaders.h"

Functions

 IMPLEMENT_SHADER_TYPE (, FOculusVertexShader, TEXT("/Engine/Private/OculusShaders.usf"), TEXT("MainVertexShader"), SF_Vertex)
 
 IMPLEMENT_SHADER_TYPE (, FOculusWhiteShader, TEXT("/Engine/Private/OculusShaders.usf"), TEXT("MainWhiteShader"), SF_Pixel)
 
 IMPLEMENT_SHADER_TYPE (, FOculusBlackShader, TEXT("/Engine/Private/OculusShaders.usf"), TEXT("MainBlackShader"), SF_Pixel)
 
 IMPLEMENT_SHADER_TYPE (, FOculusAlphaInverseShader, TEXT("/Engine/Private/OculusShaders.usf"), TEXT("MainAlphaInverseShader"), SF_Pixel)
 
 IMPLEMENT_SHADER_TYPE (, FOculusCubemapPS, TEXT("/Engine/Private/OculusShaders.usf"), TEXT("MainForCubemap"), SF_Pixel)
 

Function Documentation

◆ IMPLEMENT_SHADER_TYPE() [1/5]

IMPLEMENT_SHADER_TYPE ( FOculusAlphaInverseShader  ,
TEXT("/Engine/Private/OculusShaders.usf" ,
TEXT("MainAlphaInverseShader")  ,
SF_Pixel   
)

◆ IMPLEMENT_SHADER_TYPE() [2/5]

IMPLEMENT_SHADER_TYPE ( FOculusBlackShader  ,
TEXT("/Engine/Private/OculusShaders.usf" ,
TEXT("MainBlackShader")  ,
SF_Pixel   
)

◆ IMPLEMENT_SHADER_TYPE() [3/5]

IMPLEMENT_SHADER_TYPE ( FOculusCubemapPS  ,
TEXT("/Engine/Private/OculusShaders.usf" ,
TEXT("MainForCubemap")  ,
SF_Pixel   
)

◆ IMPLEMENT_SHADER_TYPE() [4/5]

IMPLEMENT_SHADER_TYPE ( FOculusVertexShader  ,
TEXT("/Engine/Private/OculusShaders.usf" ,
TEXT("MainVertexShader")  ,
SF_Vertex   
)

◆ IMPLEMENT_SHADER_TYPE() [5/5]

IMPLEMENT_SHADER_TYPE ( FOculusWhiteShader  ,
TEXT("/Engine/Private/OculusShaders.usf" ,
TEXT("MainWhiteShader")  ,
SF_Pixel   
)