UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
OnDemandConfig.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
7#include "IO/IoStatus.h"
8
9namespace UE::IoStore { struct FOnDemandEndpointConfig; }
10namespace UE::IoStore { struct FIasCacheConfig; }
11namespace UE::IoStore { struct FOnDemandInstallCacheConfig; }
12
13namespace UE::IoStore::Config
14{
15
17
18int64 ParseSizeParam(const TCHAR* CommandLine, const TCHAR* Param);
19
21
22FIasCacheConfig GetStreamingCacheConfig(const TCHAR* CommandLine);
23
25
26} // namespace UE::IoStore
FPlatformTypes::TCHAR TCHAR
Either ANSICHAR or WIDECHAR, depending on whether the platform supports wide characters or the requir...
Definition Platform.h:1135
FPlatformTypes::int64 int64
A 64-bit signed integer.
Definition Platform.h:1127
Definition IoStatus.h:101
Definition OnDemandConfig.cpp:23
int64 ParseSizeParam(FStringView Value)
Definition OnDemandConfig.cpp:137
FIasCacheConfig GetStreamingCacheConfig(const TCHAR *CommandLine)
Definition OnDemandConfig.cpp:165
TIoStatusOr< FOnDemandEndpointConfig > TryParseEndpointConfig(const TCHAR *CommandLine)
Definition OnDemandConfig.cpp:221
TIoStatusOr< FOnDemandInstallCacheConfig > TryParseInstallCacheConfig(const TCHAR *CommandLine)
Definition OnDemandConfig.cpp:383
NO_LOGGING.
Definition Client.h:20