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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreTypes.h"#include "Concepts/CharType.h"#include "Concepts/CompatibleCharType.h"#include "Concepts/CompatibleStringViewable.h"#include "Concepts/ConvertibleTo.h"#include "Concepts/NotCVRefTo.h"#include "Concepts/StringViewable.h"#include "Containers/StringFwd.h"#include "HAL/UnrealMemory.h"#include "Math/NumericLimits.h"#include "Math/UnrealMathUtility.h"#include "Misc/Crc.h"#include "Misc/CString.h"#include "Misc/ReverseIterate.h"#include "Misc/UEOps.h"#include "String/Find.h"#include "Templates/UnrealTemplate.h"#include "Traits/ElementType.h"#include "Traits/IsCharEncodingCompatibleWith.h"#include "Traits/IsCharType.h"#include "Traits/IsContiguousContainer.h"#include <type_traits>Go to the source code of this file.
Classes | |
| class | TStringView< CharType > |
Namespaces | |
| namespace | UE |
| namespace | UE::Core |
| namespace | UE::Core::Private |
| implementation | |
Macros | |
| #define | TEXTVIEW(str) TEXT(str##_PrivateSV) |
| #define | ANSITEXTVIEW(str) (str##_PrivateASV) |
| #define | WIDETEXTVIEW(str) PREPROCESSOR_JOIN(WIDETEXT(str), _PrivateWSV) |
| #define | UTF8TEXTVIEW(str) (str##_PrivateU8SV) |
| #define ANSITEXTVIEW | ( | str | ) | (str##_PrivateASV) |
| #define TEXTVIEW | ( | str | ) | TEXT(str##_PrivateSV) |
| #define UTF8TEXTVIEW | ( | str | ) | (str##_PrivateU8SV) |
| #define WIDETEXTVIEW | ( | str | ) | PREPROCESSOR_JOIN(WIDETEXT(str), _PrivateWSV) |
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inlineconstexpr |
| TStringView | ( | CharRangeType && | Range | ) | -> TStringView< TElementType_T< CharRangeType > > |