UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
OodleDataCompressionUtil.cpp File Reference

Namespaces

namespace  FOodleCompressedArray
 

Functions

bool CORE_API FOodleCompressedArray::CompressData (TArray< uint8 > &OutCompressed, const void *InData, int32 InDataSize, FOodleDataCompression::ECompressor InCompressor, FOodleDataCompression::ECompressionLevel InLevel)
 
bool CORE_API FOodleCompressedArray::CompressData64 (TArray64< uint8 > &OutCompressed, const void *InData, int64 InDataSize, FOodleDataCompression::ECompressor InCompressor, FOodleDataCompression::ECompressionLevel InLevel)
 
bool CORE_API FOodleCompressedArray::DecompressToExistingBuffer (void *InDestinationBuffer, int64 InDestinationBufferSize, TArray< uint8 > const &InCompressed)
 
bool CORE_API FOodleCompressedArray::DecompressToExistingBuffer64 (void *InDestinationBuffer, int64 InDestinationBufferSize, TArray64< uint8 > const &InCompressed)
 
bool CORE_API FOodleCompressedArray::DecompressToAllocatedBuffer (void *&OutDestinationBuffer, int32 &OutDestinationBufferSize, TArray< uint8 > const &InCompressed)
 
bool CORE_API FOodleCompressedArray::DecompressToAllocatedBuffer64 (void *&OutDestinationBuffer, int64 &OutDestinationBufferSize, TArray64< uint8 > const &InCompressed)