UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Classes
|
Namespaces
|
Functions
OpenGLBinaryProgramUtils.h File Reference
#include "
OpenGLDrvPrivate.h
"
Go to the source code of this file.
Classes
class
FOpenGLProgramBinary
Namespaces
namespace
UE
namespace
UE::OpenGL
Functions
bool
UE::OpenGL::IsStoringCompressedBinaryPrograms
()
FOpenGLProgramBinary
UE::OpenGL::GetProgramBinaryFromGLProgram
(
GLuint
Program
)
bool
UE::OpenGL::GetUncompressedProgramBinaryFromGLProgram
(
GLuint
Program
,
TArray
<
uint8
> &
ProgramBinaryOUT
)
bool
UE::OpenGL::GetCompressedProgramBinaryFromGLProgram
(
GLuint
Program
,
TArray
<
uint8
> &
ProgramBinaryOUT
)
void
UE::OpenGL::CompressProgramBinary
(const
TArrayView
< const
uint8
> &
UncompressedProgramBinary
,
TArray
<
uint8
> &
ProgramBinaryOUT
)
bool
UE::OpenGL::UncompressCompressedBinaryProgram
(const
TArrayView
< const
uint8
> &
CompressedProgramBinary
,
TArray
<
uint8
> &
UncompressedProgramBinaryOUT
)
Engine
Source
Runtime
OpenGLDrv
Private
OpenGLBinaryProgramUtils.h
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