![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "CoreMinimal.h"#include "Containers/IndirectArray.h"#include "IOpenGLDynamicRHI.h"#include "RHIDefinitions.h"#include "RHI.h"#include "GPUProfiler.h"#include "RenderResource.h"#include "Templates/EnableIf.h"#include "BoundShaderStateHistory.h"#include "OpenGLState.h"#include "OpenGLPlatform.h"#include "OpenGLUtil.h"#include "RenderUtils.h"Go to the source code of this file.
Classes | |
| class | FOpenGLBufferedGPUTiming |
| class | FOpenGLDisjointTimeStampQuery |
| class | FOpenGLEventNode |
| class | FOpenGLEventNodeFrame |
| struct | FOpenGLGPUProfiler |
| class | FOpenGLDynamicRHI |
| struct | FOpenGLDynamicRHI::FTextureLockTracker |
| struct | FOpenGLDynamicRHI::FTextureLockTracker::FLockParams |
| class | FOpenGLDynamicRHIModule |
Variables | |
| ERHIFeatureLevel::Type | GRequestedFeatureLevel |
| #define FOpenGLCachedUniformBuffer_Invalid 0xFFFFFFFF |
| #define GL_TEXTURE_EXTERNAL_OES 0x8D65 |
| #define RHITHREAD_GLTRACE 1 |
| #define RHITHREAD_GLTRACE_BLOCKING QUICK_SCOPE_CYCLE_COUNTER(STAT_OGLRHIThread_Flush); |
| #define UE_API OPENGLDRV_API |
|
extern |