UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
OpenGLProgramBinaryFileCache.cpp File Reference

Classes

struct  UE::OpenGL::FBinaryCacheFileHeader
 
class  FOpenGLProgramBinaryMapping
 

Namespaces

namespace  UE
 
namespace  UE::OpenGL
 

Functions

bool UE::OpenGL::CanMemoryMapGLProgramCache ()
 
void UE::OpenGL::OnGLProgramLoadedFromBinaryCache (const FOpenGLProgramKey &ProgramKey, TUniqueObj< FOpenGLProgramBinary > &&ProgramBinaryData)
 
bool UE::OpenGL::AreBinaryProgramsCompressed ()
 
bool IsPrecachingEnabled ()
 

Variables

FShaderPipelineCache::FShaderCachePrecompileContext GShaderCachePrecompileContext
 

Function Documentation

◆ IsPrecachingEnabled()

bool IsPrecachingEnabled ( )
extern

Variable Documentation

◆ GShaderCachePrecompileContext