UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Classes
|
Namespaces
|
Functions
OverrideEventHelper.cpp File Reference
#include "
UObject/OverrideEventHelper.h
"
#include "
UObject/OverridableManager.h
"
Classes
class
UE::ProxyChangeEvent
Namespaces
namespace
UE
Functions
void
UE::SendOverrideAllObjectPropertiesEvent
(
TNotNull
<
UObject
* > Object)
void
UE::SendClearOverridesEvent
(
TNotNull
<
UObject
* > Object)
void
UE::SendOverridePropertyEvent
(
TNotNull
<
UObject
* > Object, const
FPropertyVisitorPath
&
PropertyPath
,
EPropertyChangeType::Type
ChangeType)
void
UE::SendOverridePropertyEvent
(
TNotNull
<
UObject
* > Object, const
FPropertyChangedEvent
&
PropertyEvent
, const
FEditPropertyChain
&PropertyChain)
void
UE::SendClearOverriddenPropertyEvent
(
TNotNull
<
UObject
* > Object, const
FPropertyVisitorPath
&
PropertyPath
)
void
UE::SendClearOverriddenPropertyEvent
(
TNotNull
<
UObject
* > Object, const
FPropertyChangedEvent
&
PropertyEvent
, const
FEditPropertyChain
&PropertyChain)
void
UE::SendPreOverridePropertyEvent
(
TNotNull
<
UObject
* > Object, const
FPropertyVisitorPath
&
PropertyPath
)
void
UE::SendPreOverridePropertyEvent
(
TNotNull
<
UObject
* > Object, const
FEditPropertyChain
&PropertyChain)
void
UE::SendPostOverridePropertyEvent
(
TNotNull
<
UObject
* > Object, const
FPropertyVisitorPath
&
PropertyPath
, const
EPropertyChangeType::Type
ChangeType)
void
UE::SendPostOverridePropertyEvent
(
TNotNull
<
UObject
* > Object, const
FPropertyChangedEvent
&
PropertyEvent
, const
FEditPropertyChain
&PropertyChain)
Engine
Source
Runtime
CoreUObject
Private
UObject
OverrideEventHelper.cpp
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