UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
OverrideEventHelper.h File Reference
#include "PropertyVisitor.h"
#include "UnrealType.h"
#include "Object.h"

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Namespaces

namespace  UE
 

Functions

void UE::SendOverrideAllObjectPropertiesEvent (TNotNull< UObject * > Object)
 
void UE::SendClearOverridesEvent (TNotNull< UObject * > Object)
 
void UE::SendOverridePropertyEvent (TNotNull< UObject * > Object, const FPropertyVisitorPath &PropertyPath, EPropertyChangeType::Type ChangeType)
 
void UE::SendOverridePropertyEvent (TNotNull< UObject * > Object, const FPropertyChangedEvent &PropertyEvent, const FEditPropertyChain &PropertyChain)
 
void UE::SendClearOverriddenPropertyEvent (TNotNull< UObject * > Object, const FPropertyVisitorPath &PropertyPath)
 
void UE::SendClearOverriddenPropertyEvent (TNotNull< UObject * > Object, const FPropertyChangedEvent &PropertyEvent, const FEditPropertyChain &PropertyChain)
 
void UE::SendPreOverridePropertyEvent (TNotNull< UObject * > Object, const FPropertyVisitorPath &PropertyPath)
 
void UE::SendPreOverridePropertyEvent (TNotNull< UObject * > Object, const FEditPropertyChain &PropertyChain)
 
void UE::SendPostOverridePropertyEvent (TNotNull< UObject * > Object, const FPropertyVisitorPath &PropertyPath, const EPropertyChangeType::Type ChangeType)
 
void UE::SendPostOverridePropertyEvent (TNotNull< UObject * > Object, const FPropertyChangedEvent &PropertyEvent, const FEditPropertyChain &PropertyChain)